⚔ The Story
Long ago, the realm of Glorath was sealed when its five great dungeons split the world. Now its gates have cracked open, and 77 champions answer the call. Summon your warband, raid the depths, and reclaim what was lost.
✦ The Loop
- Summon heroes from the gacha (4 max per wallet).
- Assemble a warband of 4 — one per corner of the arena.
- Idle-raid 50 bosses across 5 themed dungeons.
- Earn gold + EXP while you sleep (offline cap 8h).
- Forge items (+1 → +10), refine gold into crystals, climb the Hall of Champions.
◆ The Five Dungeons
● Cobblestone KeepB1–B10
● Forest DungeonB11–B20
● Sandstone TombB21–B30
● Ice CavernB31–B40
● Void RealmB41–B50
⚜ Heroes & Rarities
Common
55%
42 of 77
Rare
30%
23 of 77
Legendary
12%
9 of 77
Immortal
3%
3 of 77
● The Economy
- Gold — earned from boss kills + idle. Spent on hero upgrades, item forge, dungeon gates, marketplace.
- Crystal Fragments — boss drops boosted by Charm items. 100 frags = 1 crystal.
- Crystals — refined from gold (10K → 1) or from frags. Spent on cosmetics, EXP buffs, hero re-rolls.
- Marketplace — trade items (not heroes) with a 5% listing fee.
◆ The Crystal Treasury
Every 5,000 $ORY spent on a gacha summon is sent to the treasury wallet and deposited as liquidity backing the Crystal. Crystals aren't printed out of thin air — they're minted against real $ORY collected from summons, so the more the realm grows, the deeper the vault.
Gacha Pull
5,000$ORY
→ treasury liquidity
Refine Rate
gold per crystal
You Get
crystal forged
In short:
10,000 gold =
1 Crystal, and every Crystal is backed by $ORY pooled from gacha summons.
⚜ Glory and gold for the worthy ⚜